[
	{
		code: "focused",
		type: "positive",
		attributes: {
			"rangedWeaponsDamage": 0.2,
			"rangedWeaponsAcc": 0.3,
			"bowDrawingStrength": 0.2
		}
	},
	{
		code: "resourceful",
		type: "positive",
		attributes: {
			"animalLootDropRate": 0.1,
			"animalHarvestingTime": -0.25
		}
	},
	{
		code: "fleetfooted",
		type: "positive",
		attributes: {
			"walkspeed": 0.1
		}
	},
	{
		code: "bowyer",
		type: "positive",
		attributes: {
		}
	},
	{
		code: "forager",
		type: "positive",
		attributes: {
			"forageDropRate": 0.1,
			"wildCropDropRate": 0.2
		}
	},
	{
		code: "pilferer",
		type: "positive",
		attributes: {
			"vesselContentsDropRate": 0.15,
			"rustyGearDropRate": 0.1,
			"wholeVesselLootChance": 0.12
		}
	},
	{
		code: "furtive",
		type: "positive",
		attributes: {
			"animalSeekingRange": -0.35
		}
	},
	{
		code: "precise",
		type: "positive",
		// Since mechanical and normal damage modifiers stack and the clock maker as a -15% normal dmg reduction, we set this to 1.25/0.85 so that the actual damage bonus is +25% against mechanicals
		attributes: {
			"mechanicalsDamage": 0.4705
		}
	},
	{
		code: "technical",
		type: "positive",
		attributes: {
			"temporalGearTLRepairCost": -1
		}
	},
	{
		code: "soldier",
		type: "positive",
		attributes: {
			"meleeWeaponsDamage": 0.3,
			"armorDurabilityLoss": -0.15,
			"armorWalkSpeedAffectedness": -0.25
		}
	},
	{
		code: "hardy",
		type: "positive",
		attributes: {
			"miningSpeedMul": 0.1,
			"maxhealthExtraPoints": 5
		}
	},
	{
		code: "clothier",
		type: "positive",
		attributes: {
		}
	},
	{
		code: "mender",
		type: "positive",
		attributes: {
			"armorDurabilityLoss": -0.1
		}
	},
	{
		code: "merciless",
		type: "positive",
		attributes: {
		}
	},
	{
		code: "farsighted",
		type: "negative",
		attributes: {
			"meleeWeaponsDamage": -0.15
		}
	},
	{
		code: "claustrophobic",
		type: "negative",
		attributes: {
			"oreDropRate": -0.15,
			"miningSpeedMul": -0.1
		}
	},
	{
		code: "frail",
		type: "negative",
		attributes: {
			"maxhealthExtraPoints": -2.5,
			"bowDrawingStrength": -0.25
		}
	},
	{
		code: "nervous",
		type: "negative",
		attributes: {
			"meleeWeaponsDamage": -0.15
		}
	},
	{
		code: "ravenous",
		type: "negative",
		attributes: {
			"hungerrate": 0.3,
		}
	},
	{
		code: "nearsighted",
		type: "negative",
		attributes: {
			"rangedWeaponsDamage": -0.15
		}
	},
	{
		code: "heavyhanded",
		type: "negative",
		attributes: {
			"vesselContentsDropRate": -0.1,
			"forageDropRate": -0.15,
			"wildCropDropRate": -0.2
		}
	},
	{
		code: "kind",
		type: "negative",
		attributes: {
			"animalLootDropRate": -0.1,
			"animalHarvestingTime": 0.25
		}
	},
	{
		code: "weak",
		type: "negative",
		attributes: {
			"maxhealthExtraPoints": -2,
			"miningSpeedMul": -0.1
		}
	},
	{
		code: "civil",
		type: "negative",
		attributes: {
			"forageDropRate": -0.1
		}
	},
	{
		code: "improviser",
		type: "positive",
		attributes: {
		}
	},	
	{
		code: "tinkerer",
		type: "positive",
		attributes: {
		}
	}
]