{
  "$type": "Vintagestory.GameContent.EntityActivityCollection, VSSurvivalMod",
  "Name": "surgeon",
  "Activities": {
    "$type": "System.Collections.Generic.List`1[[Vintagestory.GameContent.EntityActivity, VSSurvivalMod]], System.Private.CoreLib",
    "$values": [
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 20.0,
        "Name": "onattacked",
        "Code": "onattacked",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.EmotionStateCondition, VSSurvivalMod",
              "emotionState": "aggressiveondamage",
              "Invert": false
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldl"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "righthand"
            },
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "lefthand"
            },
            {
              "$type": "Vintagestory.GameContent.EquipAction, VSSurvivalMod",
              "Target": "righthand",
              "Value": "{ type: \"item\", code: \"spear-generic-blackbronze\" }"
            },
            {
              "$type": "Vintagestory.GameContent.StandardAIAction, VSSurvivalMod",
              "durationSeconds": 60.0
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 20.0,
        "Name": "notaggressive",
        "Code": "notaggressive",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.EmotionStateCondition, VSSurvivalMod",
              "emotionState": "aggressiveondamage",
              "Invert": true
            },
            {
              "$type": "Vintagestory.GameContent.HeldCondition, VSSurvivalMod",
              "Code": "game:spear-generic-blackbronze",
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.TemporalStormCondition, VSSurvivalMod",
              "Invert": true
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "righthand"
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 20.0,
        "Name": "tempstorm",
        "Code": "tempstorm",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TemporalStormCondition, VSSurvivalMod",
              "Invert": false
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldl"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "lefthand"
            },
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "righthand"
            },
            {
              "$type": "Vintagestory.GameContent.EquipAction, VSSurvivalMod",
              "Target": "righthand",
              "Value": "{ type: \"item\", code: \"spear-generic-blackbronze\" }"
            },
            {
              "$type": "Vintagestory.GameContent.StandardAIAction, VSSurvivalMod",
              "durationSeconds": 30.0
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 20.0,
        "Name": "onattacked",
        "Code": "onattacked",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.EmotionStateCondition, VSSurvivalMod",
              "emotionState": "aggressiveondamage",
              "Invert": false
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.StandardAIAction, VSSurvivalMod",
              "durationSeconds": 60.0
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 6.199999809265137,
        "Name": "goupstairs 22-7",
        "Code": "goupstairs",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 22.0,
              "maxHour": 7.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.PositionVicinityCondition, VSSurvivalMod",
              "range": 3.0,
              "yrange": -1.0,
              "Invert": true,
              "targetX": 512813.1,
              "targetY": 26.0,
              "targetZ": 511736.8
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldl"
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512814.7,
              "targetY": 23.0,
              "targetZ": 511732.4
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512817.4,
              "targetY": 26.4,
              "targetZ": 511732.4
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512817.4,
              "targetY": 26.1,
              "targetZ": 511733.6
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512813.5,
              "targetY": 26.0,
              "targetZ": 511733.6
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512812.6,
              "targetY": 26.0,
              "targetZ": 511737.4
            },
            {
              "$type": "Vintagestory.GameContent.TeleportAction, VSSurvivalMod",
              "TargetX": 512812.6,
              "TargetY": 26.0,
              "TargetZ": 511737.4,
              "Yaw": 0.8
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 6.0,
        "Name": "sleep 22-7",
        "Code": "sleep",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 22.0,
              "maxHour": 7.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.PositionVicinityCondition, VSSurvivalMod",
              "range": 3.0,
              "yrange": 1.0,
              "Invert": false,
              "targetX": 512812.4,
              "targetY": 26.0,
              "targetZ": 511736.8
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldl"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "shoulder"
            },
            {
              "$type": "Vintagestory.GameContent.MountBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:bed*",
              "searchRange": 2.0,
              "targetPosition": null
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 3.5999999046325684,
        "Name": "gohome 14.5-22",
        "Code": "gohome",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 14.5,
              "maxHour": 22.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            },
            {
              "$type": "Vintagestory.GameContent.PositionVicinityCondition, VSSurvivalMod",
              "range": 3.0,
              "yrange": -1.0,
              "Invert": true,
              "targetX": 512815.7,
              "targetY": 23.0,
              "targetZ": 511735.4
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512808.4,
              "targetY": 23.0,
              "targetZ": 511737.5
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512811.8,
              "targetY": 23.0,
              "targetZ": 511737.5
            },
            {
              "$type": "Vintagestory.GameContent.ActivateBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:door*",
              "searchRange": 2.0,
              "activateArgs": "{opened:true}",
              "targetX": 0.0,
              "targetY": 0.0,
              "targetZ": 0.0
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512813.6,
              "targetY": 23.0,
              "targetZ": 511737.4
            },
            {
              "$type": "Vintagestory.GameContent.ActivateBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:door*",
              "searchRange": 2.0,
              "activateArgs": "{opened:false}",
              "targetX": 0.0,
              "targetY": 0.0,
              "targetZ": 0.0
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512815.2,
              "targetY": 23.0,
              "targetZ": 511737.6
            },
            {
              "$type": "Vintagestory.GameContent.TeleportAction, VSSurvivalMod",
              "TargetX": 512815.2,
              "TargetY": 23.0,
              "TargetZ": 511737.6,
              "Yaw": 0.1
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 3.5,
        "Name": "golisten 11-14.5",
        "Code": "golisten",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 11.0,
              "maxHour": 14.5,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            },
            {
              "$type": "Vintagestory.GameContent.PositionVicinityCondition, VSSurvivalMod",
              "range": 3.0,
              "yrange": -1.0,
              "Invert": false,
              "targetX": 512815.7,
              "targetY": 23.0,
              "targetZ": 511735.6
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldl"
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": true,
              "Radius": 0.0,
              "targetX": 512813.7,
              "targetY": 23.0,
              "targetZ": 511737.4
            },
            {
              "$type": "Vintagestory.GameContent.ActivateBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:door*",
              "searchRange": 2.0,
              "activateArgs": "{opened:true}",
              "targetX": 0.0,
              "targetY": 0.0,
              "targetZ": 0.0
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512812.2,
              "targetY": 23.0,
              "targetZ": 511737.5
            },
            {
              "$type": "Vintagestory.GameContent.ActivateBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:door*",
              "searchRange": 2.0,
              "activateArgs": "{opened:false}",
              "targetX": 0.0,
              "targetY": 0.0,
              "targetZ": 0.0
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": true,
              "Radius": 0.0,
              "targetX": 512808.8,
              "targetY": 23.0,
              "targetZ": 511737.5
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": true,
              "Radius": 0.0,
              "targetX": 512803.8,
              "targetY": 23.0,
              "targetZ": 511744.7
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 3.4000000953674316,
        "Name": "sitlisten 11-14.5",
        "Code": "sitlisten",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 11.0,
              "maxHour": 14.5,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            },
            {
              "$type": "Vintagestory.GameContent.PositionVicinityCondition, VSSurvivalMod",
              "range": 2.0,
              "yrange": -1.0,
              "Invert": false,
              "targetX": 512803.8,
              "targetY": 23.0,
              "targetZ": 511744.7
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": true,
              "Radius": 0.0,
              "targetX": 512803.8,
              "targetY": 23.0,
              "targetZ": 511744.7
            },
            {
              "$type": "Vintagestory.GameContent.TeleportAction, VSSurvivalMod",
              "TargetX": 512803.8,
              "TargetY": 23.0,
              "TargetZ": 511744.7,
              "Yaw": 2.1
            },
            {
              "$type": "Vintagestory.GameContent.TurnAction, VSSurvivalMod",
              "yaw": 90.0
            },
            {
              "$type": "Vintagestory.GameContent.PlayAnimationAction, VSSurvivalMod",
              "meta": {
                "$type": "Vintagestory.API.Common.AnimationMetaData, VintagestoryAPI",
                "Code": "sitchair",
                "Attributes": null,
                "Animation": "sitchair",
                "Weight": 1.0,
                "ElementWeight": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[System.Single, System.Private.CoreLib]], System.Private.CoreLib"
                },
                "AnimationSpeed": 1.0,
                "MulWithWalkSpeed": false,
                "WeightCapFactor": 0.0,
                "EaseInSpeed": 10.0,
                "EaseOutSpeed": 10.0,
                "TriggeredBy": null,
                "BlendMode": 0,
                "ElementBlendMode": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[Vintagestory.API.Common.EnumAnimationBlendMode, VintagestoryAPI]], System.Private.CoreLib"
                },
                "SupressDefaultAnimation": false,
                "HoldEyePosAfterEasein": 99.0,
                "ClientSide": false,
                "WithFpVariant": false,
                "AnimationSound": null,
                "FpVariant": null,
                "StartFrameOnce": 0.0,
                "CodeCrc32": 708951139,
                "WasStartedFromTrigger": false,
                "AdjustCollisionBox": false
              },
              "DurationHours": 4.0,
              "DurationIrlSeconds": -1.0,
              "OnAnimEnd": 0,
              "OnInterrupt": 3
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 1.399999976158142,
        "Name": "openchest 7-22",
        "Code": "openchest",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 7.0,
              "maxHour": 22.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.AfterActivityCondition, VSSurvivalMod",
              "activity": "gotoshoptable",
              "Invert": false
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldl"
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512815.8,
              "targetY": 23.0,
              "targetZ": 511735.1
            },
            {
              "$type": "Vintagestory.GameContent.ActivateBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:trunk*",
              "searchRange": 2.0,
              "activateArgs": "{close: 4000}",
              "targetX": 0.0,
              "targetY": 0.0,
              "targetZ": 0.0
            },
            {
              "$type": "Vintagestory.GameContent.PlayAnimationAction, VSSurvivalMod",
              "meta": {
                "$type": "Vintagestory.API.Common.AnimationMetaData, VintagestoryAPI",
                "Code": "refuse",
                "Attributes": null,
                "Animation": "refuse",
                "Weight": 1.0,
                "ElementWeight": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[System.Single, System.Private.CoreLib]], System.Private.CoreLib"
                },
                "AnimationSpeed": 1.0,
                "MulWithWalkSpeed": false,
                "WeightCapFactor": 0.0,
                "EaseInSpeed": 10.0,
                "EaseOutSpeed": 10.0,
                "TriggeredBy": null,
                "BlendMode": 0,
                "ElementBlendMode": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[Vintagestory.API.Common.EnumAnimationBlendMode, VintagestoryAPI]], System.Private.CoreLib"
                },
                "SupressDefaultAnimation": false,
                "HoldEyePosAfterEasein": 99.0,
                "ClientSide": false,
                "WithFpVariant": false,
                "AnimationSound": null,
                "FpVariant": null,
                "StartFrameOnce": 0.0,
                "CodeCrc32": 1397180626,
                "WasStartedFromTrigger": false,
                "AdjustCollisionBox": false
              },
              "DurationHours": 0.0,
              "DurationIrlSeconds": -1.0,
              "OnAnimEnd": 1,
              "OnInterrupt": 0
            },
            {
              "$type": "Vintagestory.GameContent.ActivateBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:*trunk*",
              "searchRange": 2.0,
              "activateArgs": "{opened: false}",
              "targetX": 0.0,
              "targetY": 0.0,
              "targetZ": 0.0
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 1.2000000476837158,
        "Name": "gotoshoptable 7-22",
        "Code": "gotoshoptable",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.PositionVicinityCondition, VSSurvivalMod",
              "range": 3.0,
              "yrange": 1.0,
              "Invert": false,
              "targetX": 512815.1,
              "targetY": 23.0,
              "targetZ": 511737.0
            },
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 7.0,
              "maxHour": 22.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512815.5,
              "targetY": 23.0,
              "targetZ": 511737.7
            },
            {
              "$type": "Vintagestory.GameContent.DressAction, VSSurvivalMod",
              "Code": "heldr-pestle",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.DressAction, VSSurvivalMod",
              "Code": "shoulder-male-barber-apron-barber",
              "Slot": "shoulder"
            },
            {
              "$type": "Vintagestory.GameContent.TurnAction, VSSurvivalMod",
              "yaw": 0.0
            },
            {
              "$type": "Vintagestory.GameContent.PlayAnimationAction, VSSurvivalMod",
              "meta": {
                "$type": "Vintagestory.API.Common.AnimationMetaData, VintagestoryAPI",
                "Code": "pot-stir",
                "Attributes": null,
                "Animation": "pot-stir",
                "Weight": 1.0,
                "ElementWeight": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[System.Single, System.Private.CoreLib]], System.Private.CoreLib"
                },
                "AnimationSpeed": 1.0,
                "MulWithWalkSpeed": false,
                "WeightCapFactor": 0.0,
                "EaseInSpeed": 10.0,
                "EaseOutSpeed": 10.0,
                "TriggeredBy": null,
                "BlendMode": 0,
                "ElementBlendMode": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[Vintagestory.API.Common.EnumAnimationBlendMode, VintagestoryAPI]], System.Private.CoreLib"
                },
                "SupressDefaultAnimation": false,
                "HoldEyePosAfterEasein": 99.0,
                "ClientSide": false,
                "WithFpVariant": false,
                "AnimationSound": null,
                "FpVariant": null,
                "StartFrameOnce": 0.0,
                "CodeCrc32": 1026087319,
                "WasStartedFromTrigger": false,
                "AdjustCollisionBox": false
              },
              "DurationHours": -1.0,
              "DurationIrlSeconds": 10.0,
              "OnAnimEnd": 0,
              "OnInterrupt": 0
            },
            {
              "$type": "Vintagestory.GameContent.PlaySoundAction, VSSurvivalMod",
              "delaySeconds": 0.0,
              "soundLocation": "block/quern",
              "randomizePitch": false,
              "range": 12.0,
              "volume": 1.0
            },
            {
              "$type": "Vintagestory.GameContent.JumpAction, VSSurvivalMod",
              "Index": 2,
              "hourOfDay": -1.0,
              "MinRepetitions": 6,
              "MaxRepetitions": 12
            },
            {
              "$type": "Vintagestory.GameContent.ActivateBlockAction, VSSurvivalMod",
              "targetBlockCode": "game:door*",
              "searchRange": 3.0,
              "activateArgs": "{opened:false}",
              "targetX": 0.0,
              "targetY": 0.0,
              "targetZ": 0.0
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 1.100000023841858,
        "Name": "godownstairs 7-22",
        "Code": "godownstairs",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 7.0,
              "maxHour": 22.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.PositionVicinityCondition, VSSurvivalMod",
              "range": 2.0,
              "yrange": -1.0,
              "Invert": true,
              "targetX": 512815.1,
              "targetY": 23.0,
              "targetZ": 511735.7
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512813.6,
              "targetY": 26.0,
              "targetZ": 511736.4
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512813.3,
              "targetY": 26.0,
              "targetZ": 511733.8
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512817.4,
              "targetY": 26.1,
              "targetZ": 511733.7
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512817.5,
              "targetY": 26.0,
              "targetZ": 511732.3
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512814.3,
              "targetY": 23.0,
              "targetZ": 511732.7
            },
            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
              "AnimSpeed": 1.0,
              "WalkSpeed": 0.02,
              "AnimCode": "walk",
              "Astar": false,
              "Radius": 0.0,
              "targetX": 512814.5,
              "targetY": 23.0,
              "targetZ": 511735.5
            },
            {
              "$type": "Vintagestory.GameContent.TeleportAction, VSSurvivalMod",
              "TargetX": 512814.5,
              "TargetY": 23.0,
              "TargetZ": 511735.5,
              "Yaw": 0.1
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 1.0,
        "Name": "wake 7-22",
        "Code": "wake",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 7.0,
              "maxHour": 22.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": false
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UnmountAction, VSSurvivalMod"
            },
            {
              "$type": "Vintagestory.GameContent.TeleportAction, VSSurvivalMod",
              "TargetX": 512812.5,
              "TargetY": 26.0,
              "TargetZ": 511737.3,
              "Yaw": 1.7
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 0.10000000149011612,
        "Name": "recoverday 7-22",
        "Code": "recoverday",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 7.0,
              "maxHour": 22.0,
              "Invert": false
            },
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.TeleportAction, VSSurvivalMod",
              "TargetX": 512814.7,
              "TargetY": 23.0,
              "TargetZ": 511736.7,
              "Yaw": 4.3
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldl"
            }
          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 0.10000000149011612,
        "Name": "clapforced",
        "Code": "clapforced",
        "Conditions": {
          "$type": "Vintagestory.GameContent.IActionCondition[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
            }
          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.LookatEntityAction, VSSurvivalMod",
              "targetEntityCode": "game:*-sedna",
              "searchRange": 8.0
            },
            {
              "$type": "Vintagestory.GameContent.PlayAnimationAction, VSSurvivalMod",
              "meta": {
                "$type": "Vintagestory.API.Common.AnimationMetaData, VintagestoryAPI",
                "Code": "clapsit",
                "Attributes": null,
                "Animation": "clapsit",
                "Weight": 1.0,
                "ElementWeight": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[System.Single, System.Private.CoreLib]], System.Private.CoreLib"
                },
                "AnimationSpeed": 1.0,
                "MulWithWalkSpeed": false,
                "WeightCapFactor": 0.0,
                "EaseInSpeed": 10.0,
                "EaseOutSpeed": 10.0,
                "TriggeredBy": null,
                "BlendMode": 0,
                "ElementBlendMode": {
                  "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[Vintagestory.API.Common.EnumAnimationBlendMode, VintagestoryAPI]], System.Private.CoreLib"
                },
                "SupressDefaultAnimation": false,
                "HoldEyePosAfterEasein": 99.0,
                "ClientSide": false,
                "WithFpVariant": false,
                "AnimationSound": null,
                "FpVariant": null,
                "StartFrameOnce": 0.0,
                "CodeCrc32": 579406724,
                "WasStartedFromTrigger": false,
                "AdjustCollisionBox": false
              },
              "DurationHours": -1.0,
              "DurationIrlSeconds": 10.0,
              "OnAnimEnd": 0,
              "OnInterrupt": 0
            },
            {
              "$type": "Vintagestory.GameContent.LookatEntityAction, VSSurvivalMod",
              "targetEntityCode": "game:*-sedna",
              "searchRange": 8.0
            }
          ]
        },
        "ConditionsOp": 1
      }
    ]
  }
}