{
  "$type": "Vintagestory.GameContent.EntityActivityCollection, VSSurvivalMod",
  "Name": "farmer1a",
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        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
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        "Name": "onattacked",
        "Code": "onattacked",
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          "$values": [
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              "$type": "Vintagestory.GameContent.EmotionStateCondition, VSSurvivalMod",
              "emotionState": "aggressiveondamage",
              "Invert": false
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          ]
        },
        "Actions": {
          "$type": "Vintagestory.GameContent.IEntityAction[], VSSurvivalMod",
          "$values": [
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
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            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "heldr"
            },
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "righthand"
            },
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "lefthand"
            },
            {
              "$type": "Vintagestory.GameContent.EquipAction, VSSurvivalMod",
              "Target": "righthand",
              "Value": "{ type: \"item\", code: \"spear-generic-blackbronze\" }"
            },
            {
              "$type": "Vintagestory.GameContent.StandardAIAction, VSSurvivalMod",
              "durationSeconds": 60.0
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          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 20.0,
        "Name": "notaggressive",
        "Code": "notaggressive",
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              "$type": "Vintagestory.GameContent.EmotionStateCondition, VSSurvivalMod",
              "emotionState": "aggressiveondamage",
              "Invert": true
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            {
              "$type": "Vintagestory.GameContent.HeldCondition, VSSurvivalMod",
              "Code": "game:spear-generic-blackbronze",
              "Invert": false
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            {
              "$type": "Vintagestory.GameContent.TemporalStormCondition, VSSurvivalMod",
              "Invert": true
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          ]
        },
        "Actions": {
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          "$values": [
            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "righthand"
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          ]
        },
        "ConditionsOp": 1
      },
      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
        "Slot": 0,
        "Priority": 20.0,
        "Name": "tempstorm",
        "Code": "tempstorm",
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              "$type": "Vintagestory.GameContent.TemporalStormCondition, VSSurvivalMod",
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              "Slot": "heldr"
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            {
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              "Target": "lefthand"
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            {
              "$type": "Vintagestory.GameContent.UnequipAction, VSSurvivalMod",
              "Target": "righthand"
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            {
              "$type": "Vintagestory.GameContent.EquipAction, VSSurvivalMod",
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            },
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      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
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        "Name": "onattacked",
        "Code": "onattacked",
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          "$values": [
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      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
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        "Name": "mugdrink",
        "Code": "mugdrink",
        "Conditions": {
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              "Invert": false
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            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
              "Invert": true
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          "$values": [
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            {
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              "yaw": 90.0
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            {
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              "meta": {
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                "ElementBlendMode": {
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                },
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                "HoldEyePosAfterEasein": 99.0,
                "ClientSide": false,
                "WithFpVariant": false,
                "AnimationSound": null,
                "FpVariant": null,
                "StartFrameOnce": 0.0,
                "CodeCrc32": 1440315155,
                "WasStartedFromTrigger": false,
                "AdjustCollisionBox": false
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              "DurationIrlSeconds": -1.0,
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              "OnInterrupt": 0
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        "ConditionsOp": 1
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      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
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        "Code": "dresssummer",
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          "$values": [
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              "mountCode": "*",
              "Invert": true
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            {
              "$type": "Vintagestory.GameContent.TemperatureCondition, VSSurvivalMod",
              "belowTemperature": 8.0,
              "Invert": true
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            {
              "$type": "Vintagestory.GameContent.DressedCondition, VSSurvivalMod",
              "Code": "foot-peasant1",
              "Slot": "foot",
              "Invert": true
            },
            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 5.0,
              "maxHour": 17.0,
              "Invert": false
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        },
        "Actions": {
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          "$values": [
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              "Slot": "head"
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            {
              "$type": "Vintagestory.GameContent.DressAction, VSSurvivalMod",
              "Code": "head-peasant1",
              "Slot": "head"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "upperbodyover"
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            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "hand"
            },
            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "foot"
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            {
              "$type": "Vintagestory.GameContent.DressAction, VSSurvivalMod",
              "Code": "foot-peasant1",
              "Slot": "foot"
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          ]
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      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
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        "Code": "dresswinter",
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              "mountCode": "*",
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            {
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              "belowTemperature": 8.0,
              "Invert": false
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            {
              "$type": "Vintagestory.GameContent.DressedCondition, VSSurvivalMod",
              "Code": "foot-winter1",
              "Slot": "foot",
              "Invert": true
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            {
              "$type": "Vintagestory.GameContent.TimeOfDayCondition, VSSurvivalMod",
              "minHour": 5.0,
              "maxHour": 17.0,
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            {
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              "Slot": "upperbodyover"
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            {
              "$type": "Vintagestory.GameContent.DressAction, VSSurvivalMod",
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            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "hand"
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            {
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              "Code": "hand-winter1",
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            {
              "$type": "Vintagestory.GameContent.UndressAction, VSSurvivalMod",
              "Slot": "foot"
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            {
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              "Slot": "foot"
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      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
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        "Code": "bartohome",
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            {
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              "mountCode": "*",
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          "$values": [
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            {
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              "yaw": 182.8
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            {
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              "Slot": "heldr"
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            {
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              "activateArgs": "{opened:true}",
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              "targetY": 0.0,
              "targetZ": 0.0
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            {
              "$type": "Vintagestory.GameContent.GotoAction, VSSurvivalMod",
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              "targetY": 0.0,
              "targetZ": 0.0
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              "targetZ": 0.0
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              "targetBlockCode": "game:door*",
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              "targetZ": 0.0
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              "Yaw": -1.5
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      {
        "$type": "Vintagestory.GameContent.EntityActivity, VSSurvivalMod",
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        "Code": "sittable",
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          "$values": [
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            {
              "$type": "Vintagestory.GameContent.MountedCondition, VSSurvivalMod",
              "mountCode": "*",
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            {
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              "Code": "heldr-mug1",
              "Slot": "heldr"
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            {
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            {
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              "Slot": "heldr"
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            {
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}